Stephen Ytuarte S-P-Y Location: San Francisco, USA Language(s):
English, Kitchen-Spanish Member Since: November 2007 Last Updated: 7 September 2009 Portfolio Views: 75127 Chosen as Favorite: 143
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Aquatic creature concept (wip) January 2008
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Unlike the other characters ,this sculpt begin it's life as a simple concept started with z-spheres. From there I tried different proportions, and limb combinations. After I tested the character, I re-flowed the geometry in Maya and took it into Mudbox to continue experimenting. The more I played with a human anatomical construction the more amphibious it looked. Using Images of Salamanders, frogs, whales, and Newts, I decided on an aquatic theme. Basemesh was made using Z-shperes and Maya 8.5 and Sculpted in Mudbox.